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| Now that all that's done, head northeast onto Route 1! | | Now that all that's done, head northeast onto Route 1! |
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| ==Starter Pokémon==
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| {| {{prettytable|notwide=1}}
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| ! style="background-color:#78C850;color:#fff;" | #495 Snivy
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| ! style="background-color:#F08030;color:#fff;" | #498 Tepig
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| ! style="background-color:#6890F0;color:#fff;" | #501 Oshawott
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| | [[File:Pokemon 495Snivy.png|left]] {{Bp|Snivy}} is one of the three starter Pokémon, and is a pure Grass type from start to finish. It focuses on Speed, Defense, and Special Defense, and uses a variety of Grass type attacks. It should mainly be used to stall your opponents rather than an all out attacker, and can learn some useful defensive moves such as Reflect and Light Screen as well as whittle down HP with Toxic and Leech Seed. Both Physical attacks such as Vine Whip and Leaf Blade and Special attacks such as Leaf Tornado and Giga Drain are learned at a fairly regular pace, and are accompanied by other useful moves such as Growth and Coil, which help compensate for its lack of offensive power. However, it's pure Grass typing gives it a myriad of weaknesses, and the lack of non-Grass type attacks, even using TMs, means that you'll frequently have to use other Pokémon. Out of the three Unova starters, Snivy is probably the least useful.
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| | [[File:Pokemon 498Tepig.png|right]] {{Bp|Tepig}} starts as a pure Fire type, but becomes part-fighting once it evolves into Pignite, much like its counterparts in Generations 3 and 4. It emphasizes HP and raw power at the expense of Speed and defensive strength, making it Snivy's rough opposite. Overall, Tepig is a solid Pokémon in a region that has no surplus of solid Fire Pokémon. Although it has trouble fully taking advantage of its typing and stats without TMs, it has enough things going for it to make it a worthy team member. Once it's an Emboar is gains a neutrality to Rock type moves, at the expense of a weakness to Flying and Psychic types. Tepig starts a bit slowly, not learning its first truly powerful moves until levels 15 to 17. At this point, it learns the useful physical Fire move Flame Charge, which also boosts speed, evolves into Pignite, and gains the useful Arm Thrust, which is particularly excellent for the second gym. Afterwards, it learns a variety of attacks, covering multiple types, until it eventually learns staples such as Flamethrower. Additionally, it can learn a wide variety of TMs, including more Fire and Fighting moves.
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| | [[File:Pokemon 501Oshawott.png|left]] {{Bp|Oshawott}} is a Water type Pokémon that, like Snivy, remains monotyped throughout its evolution.It is the most balanced of the starting Pokémon, despite an emphasis on Special Attack. Oshawott, as a whole, is a recommended choice for beginners. Its balanced stats, lack of weaknesses, and useful moves make it an easy pick. Oshawott quickly learns Water Gun, which works well with its stats. When it evolves into Dewott at level 17, it gains the mighty Razor Shell, a powerful physical Water move that remains useful the entire game. Over the long run, it learns better Special Water moves to replace Water Gun, such as Water Pulse and Surf by TM, as well as a few other useful moves such as Revenge. Its TM options are less than Tepig's but there are still valuable options, such as some powerful Ice attacks.
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| {{Footer Nav|game=Pokémon Black and White|prevpage=|nextpage=Route 1 and Accumula Town}} | | {{Footer Nav|game=Pokémon Black and White|prevpage=|nextpage=Route 1 and Accumula Town}} |