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| | 516 || Simipour || Water || 75 || 98 || 63 || 98 || 63 || 101 || Gluttony / {{abbr|Torrent|Hidden}} | | | 516 || Simipour || Water || 75 || 98 || 63 || 98 || 63 || 101 || Gluttony / {{abbr|Torrent|Hidden}} |
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| The last of the elemental monkeys, Simipour's fast and frail attack style is not unheard of, but certainly uncommon for Water-types. Simipour functions quite similar to its cousins Simisage and Simisear, often used either as a mixed attacker or a purely special fighter with Nasty Plot. Simipour also benefits from a rather unique movepool for a Water-type, giving it some uncommon coverage moves. While Simipour is arguably the strongest defensively of the elemental monkeys due to its excellent pure-Water typing, it is still very frail, so it fears anything it cannot outspeed. Simipour also lacks power, making bulky Pokemon, primarily special walls, a nuisance.
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| Hydro Pump is Simipour's best STAB move since it needs all the power it can get. Surf and Scald are good alternatives, with Surf being more accurate and hitting multiple foes, while Scald has the ridiculous burn chance that threatens offensive and defensive foes alike. Ice Beam is every Water-type's best coverage move, hitting a lot of Water resists super effectively. Grass Knot gives Simipour a powerful move to use against other Water-types. Nasty Plot gives Simipour a sizable Special Attack boost, turning it into a deadly bruiser after just one turn. On the physical side, Superpower is handy against common bulky Normal-types, while Knock Off's ability to remove enemy items makes it quite appealing too.
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| ==Munna and Musharna== | | ==Munna and Musharna== |