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==Back at Base==
==Back at Base==
[[File:Pokemon Ranger Ranger rank level 5 .jpg|thumb|250px|Level up to rank 5]]
After a successful mission comes a rankup. Cameron promotes you to Ranger Rank 5! You'll now be able to use the Rock Assist, and your partner's energy gauge will gain a new segment for a total of 3!
After a successful mission comes a rankup. Cameron promotes you to Ranger Rank 5! You'll now be able to use the Rock Assist, and your partner's energy gauge will gain a new segment for a total of 3!


Cameron reminisces on how close him, Spenser and Joel were and how he could never be at the headfront of the Ranger Union like the other two. Cameron says he'll inform Hastings of what happened, so head out of the Base and to the left.
Cameron reminisces on how close him, Spenser and Joel were and how he could never be at the headfront of the Ranger Union like the other two. Cameron says he'll inform Hastings of what happened. Head out of the Base and go to the left where you will get a message from Spenser saying that you need to return to Fall City immediately. What could have happened? Head over to Lapras to get back to Fall City.


==Return to Fall City==
==Return to Fall City==
You'll get a message from Spenser. He needs you immediately in Fall City. What could have happened? Head over to Lapras to get back to Fall City.
 
[[File:Pokemon Ranger Return to Fall City.jpg|thumb|250px|Meeting up with Spenser upon returning to Fall City]]


Arriving at the city, you'll meet up with Spenser. He asks that you head to the Ranger Base when you've got the time so he can assign you a new mission. He's waiting for you there, so head over north to the Fall City Ranger Base.
Arriving at the city, you'll meet up with Spenser. He asks that you head to the Ranger Base when you've got the time so he can assign you a new mission. He's waiting for you there, so head over north to the Fall City Ranger Base.


==Fall City Ranger Base==
==Fall City Ranger Base==
Spenser, Joel and Hastings are all talking about Go-Rock, who have apparently resurfaced after what happened at Summerland. Hastings informs you that the Super Styler can be used without the experience of a Ranger and that it allows for repeated use of a Pokémon's abilities. He's also worried because, as the Super Styles is still a prototype, it could possibly harm captured Pokémon.
Spenser, Joel and Hastings are all talking about Go-Rock Squad, who have apparently resurfaced after what happened at Summerland. Hastings informs you that the Super Styler can be used without the experience of a Ranger and that it allows for repeated use of a Pokémon's abilities. He's also worried because, as the Super Styler is still a prototype, it could possibly harm captured Pokémon.
 
[[File:Pokemon Ranger Worried Prof Hastings.jpg|thumb|250px|Professor Hastings worrying about the misuse of the Super Styler]]


Hastings says there's no time to lose and storms out. Joel says that he and Spenser will focus on getting more information, and Spenser assigns you your next mission: to go back to Krokka Tunnel and clear up the boulders around there. He also mentions that another ranger from Fall Town will be on their way to help you. Head out of the Base and to the left to go to Krokka Tunnel.
Hastings says there's no time to lose and storms out. Joel says that he and Spenser will focus on getting more information, and Spenser assigns you your next mission: to go back to Krokka Tunnel and clear up the boulders around there. He also mentions that another ranger from Fall City will be on their way to help you. Head out of the Base and to the left to go to Krokka Tunnel.


==Clear the Rockfalls==
==Clear the Rockfalls==
===Go-Rock===
===Go-Rock Squad===
When you enter Krokka Tunnel, you'll find Aria there, clearing one of the boulders with the help of a Hariyama. She says that she's too busy to keep going with this job, and that she will be going back to investigating Go-Rock. She leaves the rest of the boulders up to you. Go to the left after she leaves and you can find Diglett, a new Pokémon.
 
[[File:Pokemon Ranger Mission 5 start.jpg|thumb|250px|Start of Mission 5]]
 
When you enter Krokka Tunnel, you'll find Aria there, clearing one of the boulders with the help of a Hariyama. She says that she's too busy to keep going with this job, and that she will be going back to investigating Go-Rock Squad. She leaves the rest of the boulders up to you. Go to the left after she leaves and you can find Diglett, a new Pokémon.
 
[[File:Pokemon Ranger Hariyama smashing boulder.jpg|thumb|250px|Aria's Hariyama smashing a boulder]]
 
{{Pokemon Ranger/Capture|R-061}}
 
Go up into the door and catch one of the Poliwag, then go out of the other door. You'll see a Geodude curled up into a ball, so use Poliwag's Field Move or just stand near it for a few seconds? to make it reveal itself, then you can capture it.


{| class="wikitable" style="text-align:center"
{{Pokemon Ranger/Capture|R-064}}
! Pokémon !! Assist !! Field Move !! Loops
|-
| [[File:Pokemon Ranger Diglett.png|Diglett]]Diglett || Ground || None || 2
|}


Go up into the door and catch one of the Poliwag, then go out of the other door. You'll see a Geodude curl up into a ball, so use Poliwag's Field Move to make it reveal itself, then you can capture it.
[[File:Pokemon Ranger Krokka Tunnel Go-Rock Quads.jpg|thumb|Running into Go-Rock Quads in Krokka Tunnel]]


{| class="wikitable" style="text-align:center"
Go left and up into the next opening, and you'll be met with the Go-Rock Quads. They'll play you their signature melody, and tell you that a legendary Pokémon sleeps in the tunnel then they diss you and talk about their new Stylers then they leave. Go left and you'll find a grunt who will attack you with three Geodude.
! Pokémon !! Assist !! Field Move !! Loops
|-
| [[File:Pokemon Ranger Geodude.png|Geodude]]Geodude || Rock || [[File:Pokemon Ranger Crush Icon.png|Crush]] || 8
|}


Go left and up into the next opening, and you'll be met with the Go-Rock Quads. They'll play you their signature melody, and tell you a bit about the Stylers they've obtained, then leave. Go left and you'll find a grunt who will attack you with three Geodude.
[[File:Pokemon Ranger Go-Rock Geodude attack.jpg|thumb|250px|Getting attacked by Geodudes from Go-Rock grunt]]


After you've captured the Geodude, they'll be released and the grunt will run. Before you follow him, let's go clean up some other grunts. Go back right and then down. You'll see a grunt with three Zubat, and you'll also see a new Pokémon to capture, Machop.
After you've captured the Geodude, they'll be released and the grunt will run. Before you follow him, let's go clean up some other grunts. Go back right and then down. You'll see a grunt with three Zubat, and you'll also see a new Pokémon to capture, Machop.


{| class="wikitable" style="text-align:center"
{{Pokemon Ranger/Capture|R-058|R-080}}
! Pokémon !! Assist !! Field Move !! Loops
 
|-
[[File:Pokemon Ranger Go-Rock Zubat attack.jpg|thumb|250px|Getting attacked by Zubats from Go-Rock grunt]]
| [[File:Pokemon Ranger Machop.png|Machop]]Machop || Fighting || [[File:Pokemon Ranger Crush Icon.png|Crush]] || 6
 
|-
You can go back up to the room with the Geodude grunt and head left and down to the next room, keep heading down as you don't have a Pokémon that can clear the breakable wall to the left. You can also ignore the Graveler that hides, as you don't have a Pokémon to reveal it so go left to find a grunt with 3 Snubbull.
| [[File:Pokemon Ranger Zubat.png|Zubat]]Zubat || Poison || None || 2
 
|}
[[File:Pokemon Ranger Go-Rock Snubbull attack.jpg|thumb|250px|Getting attacked by Snubbulls from Go-Rock grunt]]


You can go back up to the room with the Geodude grunt and head left and down to the next room, keep heading down as you don't have a Pokémon that can clear the breakable wall to the left. You can also ignore the Graveler that hides, as you don't have a Pokémon to reveal it, so just go left to find a grunt with 3 Snubbull.
{{Pokemon Ranger/Capture|R-097}}


Go left and up after the capture. Be careful to avoid the Zubat's Supersonic attacks, as they will switch your controls if you're hit by them. Try to sneak up on one of the Poliwhirl to capture one before they run into the water.
Go left and up after the capture. Be careful to avoid the Zubat's Supersonic attacks, as they will switch your controls if you're hit by them. Try to sneak up on one of the Poliwhirl to capture one before they run into the water.


{| class="wikitable" style="text-align:center"
{{Pokemon Ranger/Capture|R-053}}
! Pokémon !! Assist !! Field Move !! Loops
|-
| [[File:Pokemon Ranger Poliwhirl.png|Poliwhirl]]Poliwhirl || Water || [[File:Pokemon Ranger Soak Icon.png|Soak]] [[File:Pokemon Ranger Soak Icon.png|Soak]] || 5
|}


Take this Poliwhirl back to the previous room and use its Field Move to reveal the Graveler and capture it (There's also a chance that you'll be able to approach Graveler without it noticing you and hiding).
Take this Poliwhirl back to the previous room and use its Field Move to reveal the Graveler and capture it (There's also a chance that you'll be able to approach Graveler without it noticing you and hiding).


{| class="wikitable" style="text-align:center"
{{Pokemon Ranger/Capture|R-065}}
! Pokémon !! Assist !! Field Move !! Loops
|-
| [[File:Pokemon Ranger Graveler.png|Graveler]]Graveler || Rock || [[File:Pokemon Ranger Crush Icon.png|Crush]] [[File:Pokemon Ranger Crush Icon.png|Crush]] || 11
|}


Now take this Graveler up to the room right above it and use its Field Move to clear the breakable wall. Go inside and you'll be able to capture another new Pokémon, Kirlia.
Now take this Graveler up to the room right above it and use its Field Move to clear the breakable wall. Go inside and you'll be able to capture another new Pokémon, Kirlia.


{| class="wikitable" style="text-align:center"
{{Pokemon Ranger/Capture|R-027}}
! Pokémon !! Assist !! Field Move !! Loops
|-
| [[File:Pokemon Ranger Kirlia.png|Kirlia]]Kirlia || Psychic || None || 5
|}


Go back to the room with the Zubat and Poliwhirl. Heading up, you'll see a large mushroom, but it requires a Field Move that you do not currently have, so head in the entrance in the middle. Here you'll be able to capture Hariyama.
Go back to the room with the Zubat and Poliwhirl. Heading up, you'll see a large mushroom, but it requires a Field Move that you do not currently have, so head in the entrance in the middle. Here you'll be able to capture Hariyama.


{| class="wikitable" style="text-align:center"
{{Pokemon Ranger/Capture|R-084}}
! Pokémon !! Assist !! Field Move !! Loops
 
|-
Go down the stairs in this room and you'll find 2 more Hariyama. Capture both of these (MAKE SURE YOU GET THEM ALONE) and then head out of the room. Head down through the room with the Zubats and Poliwhirl and then down to jump over the ledge, then go right to find another grunt, this time with a Krabby and a Crawdaunt.
| [[File:Pokemon Ranger Hariyama.png|Hariyama]]Hariyama || Fighting || [[File:Pokemon Ranger Crush Icon.png|Crush]] [[File:Pokemon Ranger Crush Icon.png|Crush]] [[File:Pokemon Ranger Crush Icon.png|Crush]] || 12
|}


Go down the stairs in this room and you'll find 2 more Hariyama. Capture both of these (MAKE SURE YOU GET THEM ALONE) and then head out of the room. Head down and jump down the ledge, then go right to find another grunt, this time with a Krabby and a new Pokémon, Crawdaunt.
[[File:Pokemon Ranger Go-Rock Crawdaunt and Krabby attack.jpg|thumb|250px|Getting attacked by Crawdaunt and Krabby from Go-Rock grunt]]


{| class="wikitable" style="text-align:center"
{{Pokemon Ranger/Capture|R-070|R-072}}
! Pokémon !! Assist !! Field Move !! Loops
|-
| [[File:Pokemon Ranger Crawdaunt.png|Crawdaunt]]Crawdaunt || Water || [[File:Pokemon Ranger Cut Icon.png|Cut]] [[File:Pokemon Ranger Cut Icon.png|Cut]] [[File:Pokemon Ranger Cut Icon.png|Cut]] || 10
|}


===Boulder Clearing===
===Boulder clearing===
After the capture, the grunt will run away. This makes all of them, so we can start doing our mission and actually clear the boulders. Head left and down for the first one, and use Hariyama's Field Move to clear it. Then go to the right and up to the next room, then to the right again to find another 2 boulders. Clear these as well (careful for the Spinarak that come out of the top one) and then you'll get a message from Spenser. He says that he'll meet up with you in front of the Dugtrio statue, so head back there by going left and down.
After the capture, the grunt will run away. This makes all of them, so we can start doing our mission and actually clear the boulders. Head left and down for the first one, and use Hariyama's Field Move to clear it. Then go to the right and up to the next room, then to the right again to find another 2 boulders. Clear these as well (careful for the Spinarak that come out of the top one) and then you'll get a message from Spenser. He says that he'll meet up with you in front of the Dugtrio statue, so head back there by going left and down.


===Tiffany===
===Tiffany===
[[File:Pokemon Ranger Tiffany Camerupt attack.jpg|thumb|250px|Getting attacked by a Camerupt from Tiffany]]
When you get there, you'll be met with Tiffany of the Go-Rock Quads. She'll call upon her Camerupt using her violin. She also reveals that her violin is actually a Capture instrument designed for the Quads. Walk up to her and she'll send her Camerupt to attack you.
When you get there, you'll be met with Tiffany of the Go-Rock Quads. She'll call upon her Camerupt using her violin. She also reveals that her violin is actually a Capture instrument designed for the Quads. Walk up to her and she'll send her Camerupt to attack you.


{| class="wikitable" style="text-align:center"
{{Pokemon Ranger/Capture|R-136}}
! Pokémon !! Assist !! Field Move !! Loops
|-
| [[File:Pokemon Ranger Camerupt.png|Camerupt]]Camerupt || Fire || [[File:Pokemon Ranger Burn Icon.png|Burn]] [[File:Pokemon Ranger Burn Icon.png|Burn]] [[File:Pokemon Ranger Burn Icon.png|Burn]] || 10
|}


This is a pretty simple capture, just be wary of Camerupt's attack, as it can shoot fire a random amount of times.
This is a pretty simple capture, just be wary of Camerupt's attack, as it can shoot fire a random amount of times.


After you've captured it, it'll be released, and a grunt will show up to inform Tiffany that they've been wiped out by a high-rank ranger. They'll run, and then Spenser will arrive.
After you've captured it, it'll be released, and a grunt will show up to inform Tiffany that they've been wiped out by a high-rank ranger. They'll run, and then Spenser will arrive.
[[File:Pokemon Ranger Mission 5 finish.jpg|thumb|250px|Mission 5 cleared]]


'''Mission complete!'''
'''Mission complete!'''

Revision as of 01:07, 27 April 2024

Back at Base

Level up to rank 5

After a successful mission comes a rankup. Cameron promotes you to Ranger Rank 5! You'll now be able to use the Rock Assist, and your partner's energy gauge will gain a new segment for a total of 3!

Cameron reminisces on how close him, Spenser and Joel were and how he could never be at the headfront of the Ranger Union like the other two. Cameron says he'll inform Hastings of what happened. Head out of the Base and go to the left where you will get a message from Spenser saying that you need to return to Fall City immediately. What could have happened? Head over to Lapras to get back to Fall City.

Return to Fall City

Meeting up with Spenser upon returning to Fall City

Arriving at the city, you'll meet up with Spenser. He asks that you head to the Ranger Base when you've got the time so he can assign you a new mission. He's waiting for you there, so head over north to the Fall City Ranger Base.

Fall City Ranger Base

Spenser, Joel and Hastings are all talking about Go-Rock Squad, who have apparently resurfaced after what happened at Summerland. Hastings informs you that the Super Styler can be used without the experience of a Ranger and that it allows for repeated use of a Pokémon's abilities. He's also worried because, as the Super Styler is still a prototype, it could possibly harm captured Pokémon.

Professor Hastings worrying about the misuse of the Super Styler

Hastings says there's no time to lose and storms out. Joel says that he and Spenser will focus on getting more information, and Spenser assigns you your next mission: to go back to Krokka Tunnel and clear up the boulders around there. He also mentions that another ranger from Fall City will be on their way to help you. Head out of the Base and to the left to go to Krokka Tunnel.

Clear the Rockfalls

Go-Rock Squad

Start of Mission 5

When you enter Krokka Tunnel, you'll find Aria there, clearing one of the boulders with the help of a Hariyama. She says that she's too busy to keep going with this job, and that she will be going back to investigating Go-Rock Squad. She leaves the rest of the boulders up to you. Go to the left after she leaves and you can find Diglett, a new Pokémon.

Aria's Hariyama smashing a boulder
PokémonField MovePoké AssistLoops
Diglett DiglettNoneGround2

Go up into the door and catch one of the Poliwag, then go out of the other door. You'll see a Geodude curled up into a ball, so use Poliwag's Field Move or just stand near it for a few seconds? to make it reveal itself, then you can capture it.

PokémonField MovePoké AssistLoops
Geodude GeodudeCrush Rock8
Running into Go-Rock Quads in Krokka Tunnel

Go left and up into the next opening, and you'll be met with the Go-Rock Quads. They'll play you their signature melody, and tell you that a legendary Pokémon sleeps in the tunnel then they diss you and talk about their new Stylers then they leave. Go left and you'll find a grunt who will attack you with three Geodude.

Getting attacked by Geodudes from Go-Rock grunt

After you've captured the Geodude, they'll be released and the grunt will run. Before you follow him, let's go clean up some other grunts. Go back right and then down. You'll see a grunt with three Zubat, and you'll also see a new Pokémon to capture, Machop.

PokémonField MovePoké AssistLoops
Zubat ZubatNonePoison2
Machop MachopCrush Fighting6
Getting attacked by Zubats from Go-Rock grunt

You can go back up to the room with the Geodude grunt and head left and down to the next room, keep heading down as you don't have a Pokémon that can clear the breakable wall to the left. You can also ignore the Graveler that hides, as you don't have a Pokémon to reveal it so go left to find a grunt with 3 Snubbull.

Getting attacked by Snubbulls from Go-Rock grunt
PokémonField MovePoké AssistLoops
Snubbull SnubbullTackle Normal4

Go left and up after the capture. Be careful to avoid the Zubat's Supersonic attacks, as they will switch your controls if you're hit by them. Try to sneak up on one of the Poliwhirl to capture one before they run into the water.

PokémonField MovePoké AssistLoops
Poliwhirl PoliwhirlSoak Soak Water5

Take this Poliwhirl back to the previous room and use its Field Move to reveal the Graveler and capture it (There's also a chance that you'll be able to approach Graveler without it noticing you and hiding).

PokémonField MovePoké AssistLoops
Graveler GravelerCrush Crush Rock11

Now take this Graveler up to the room right above it and use its Field Move to clear the breakable wall. Go inside and you'll be able to capture another new Pokémon, Kirlia.

PokémonField MovePoké AssistLoops
Kirlia KirliaNonePsychic5

Go back to the room with the Zubat and Poliwhirl. Heading up, you'll see a large mushroom, but it requires a Field Move that you do not currently have, so head in the entrance in the middle. Here you'll be able to capture Hariyama.

PokémonField MovePoké AssistLoops
Hariyama HariyamaCrush Crush Crush Fighting12

Go down the stairs in this room and you'll find 2 more Hariyama. Capture both of these (MAKE SURE YOU GET THEM ALONE) and then head out of the room. Head down through the room with the Zubats and Poliwhirl and then down to jump over the ledge, then go right to find another grunt, this time with a Krabby and a Crawdaunt.

Getting attacked by Crawdaunt and Krabby from Go-Rock grunt
PokémonField MovePoké AssistLoops
Krabby KrabbySoak Water6
Crawdaunt CrawdauntCut Cut Cut Water10

Boulder clearing

After the capture, the grunt will run away. This makes all of them, so we can start doing our mission and actually clear the boulders. Head left and down for the first one, and use Hariyama's Field Move to clear it. Then go to the right and up to the next room, then to the right again to find another 2 boulders. Clear these as well (careful for the Spinarak that come out of the top one) and then you'll get a message from Spenser. He says that he'll meet up with you in front of the Dugtrio statue, so head back there by going left and down.

Tiffany

Getting attacked by a Camerupt from Tiffany

When you get there, you'll be met with Tiffany of the Go-Rock Quads. She'll call upon her Camerupt using her violin. She also reveals that her violin is actually a Capture instrument designed for the Quads. Walk up to her and she'll send her Camerupt to attack you.

PokémonField MovePoké AssistLoops
Camerupt CameruptBurn Burn Burn Fire10

This is a pretty simple capture, just be wary of Camerupt's attack, as it can shoot fire a random amount of times.

After you've captured it, it'll be released, and a grunt will show up to inform Tiffany that they've been wiped out by a high-rank ranger. They'll run, and then Spenser will arrive.

Mission 5 cleared

Mission complete!

You and Spenser meet up with Solana/Lunick and all three of you head back to the Ranger Base.