The Legend of Zelda: Difference between revisions

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{{All Game Nav|game=The Legend of Zelda|num=4}}
{{Header Nav|game=The Legend of Zelda}}
{{Series disambig|The Legend of Zelda}}
{{Game
__NOTOC__
|completion=4
{{infobox|
|image=LOZ NES box.jpg
|title=The Legend of Zelda
|title=The Legend of Zelda
|boxart=[[Image:LOZ_NES_box.jpg|250px]]
|japanese=ゼルダの伝説 or The Hyrule Fantasy: Zeruda no Densetsu
|developer=[[Nintendo]]
|developer=[[Nintendo EAD]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|categories=[[:Category:Action-adventure|Action-adventure]]
|year=1986
|systems=[[Famicom Disk System]], [[NES]], [[MS-DOS]], [[Windows 9x]], [[Game Boy Advance]], [[Nintendo GameCube]], [[Wii Virtual Console]]
|systems={{syslist|fds|nes|gba|wii|3ds|wiiu|switch}}
|releasedates=[[February 21]], [[1986]] (JP)<br />[[August 22]], [[1987]] (US)<br />[[November 27]], [[1987]] (EU)
|ratings={{CERO|A}}{{ESRB|E}}{{PEGI|7}}{{OFLC|G}}
|designer=Shigeru Miyamoto<br>Koji Kondo<br>Takashi Tezuka<br>Toshihiko Nakago
|genre=[[Action-adventure]]
|players=1
|players=1
|ESRB=E
|modes=[[Single player]]
|followed by=[[Zelda II: The Adventure of Link]]
|series=The Legend of Zelda
}}
}}
[[Image:LOZ NES title screen.png|left|thumb|The game's title screen.]]
{{Zeldawiki}}
'''The Legend of Zelda''' is a groundbreaking [[action-adventure]] game developed by Shigeru Miyamoto. It was initially released in Japan for the [[Nintendo]] Famicom Disk System in February 21, [[1986]], where it propelled sales of the add-on to the core Famicom system. It was the fourth best-selling Famicom game released in 1986, selling approximately 1,690,000 copies in its lifetime. It was translated and brought to America one year later and proceeded to have the same influential effect on sales of the [[NES]]. In America, it was released as a cartridge, and was one of the first games ever to employ a battery backed up memory chip inside-which allowed players to save their progress, even after power to the system had been turned off. It is the first game in Nintendo's ''{{c|The Legend of Zelda}}'' series, whose games have a tremendous following to this day.


{{wikipedia|The Legend of Zelda}}
The game has been re-released in several formats over the years. In [[1994]], Nintendo released the game in cartridge format for the first time in Japan, towards the end of the Famicom's lifetime. In [[1999]], it was remade by fans to [[MS-DOS]] (and later [[Windows]]) as '''Zelda Classic''', containing an editor. In [[2003]], the game was released for the [[Nintendo GameCube]] as part of [[The Legend of Zelda: Collector's Edition]]. In [[2004]], the game was released for the [[Game Boy Advance]] as part of the Classic NES Series. In [[2006]], the game was announced to be one of the first [[Wii Virtual Console]] titles. In [[2011]], it was available for download through the [[Nintendo eShop]] for use with the [[3DS Virtual Console]]. In [[2013]], the eShop release was made available to the [[Wii U Virtual Console]].


'''The Legend of Zelda''' is a groundbreaking action/adventure game developed by Shigeru Miyamoto and initially released in Japan for the [[:Category:Nintendo|Nintendo]] Famicom Disk System in [[:Category:1986|1986]] where it propelled sales of the add-on to the core Famicom system. It was translated and brought to America one year later and proceeded to have the same influential effect on sales of the [[:Category:NES|NES]]. In America, it was released as a cartridge, and was one of the first games ever to employ a battery backed up memory chip inside which allowed players to save their progress, even after power to the system had been turned off. It is the first game in Nintendo's ''[[:Category:The Legend of Zelda|The Legend of Zelda]]'' series, whose games have a tremendous following to this day.  
<gallery>
File:LOZ NES title screen.png|Title screen.
File:Legend of Zelda flyer.jpg|Early Japanese flyer.
File:LOZ FDS box.jpg|Famicom Disk System box.
File:LOZ FC box.jpg|Famicom cartridge box.
File:LOZ GBA JP box.jpg|GBA Famicom Mini box.
File:The Legend of Zelda Classic Series Box Art.jpg|NES re-release.
File:LOZ GBA box.jpg|GBA Classic NES box.
File:Black Box Zelda.jpg|Early prerelease prototype box art
</gallery>


The game has been re-released in several formats over the years. In [[1994]], Nintendo released the game in cartridge format for the first time in Japan, towards the end of the Famicom's lifetime. In [[:Category:1999|1999]] it was ported by fans to [[:Category:MS-DOS|MS-DOS]] (and later [[:Category:Windows 9x|Windows 9x]]) as '''Zelda Classic'''. In [[:Category:2003|2003]] the game was released for the [[:Category:Nintendo GameCube|Nintendo GameCube]] as part of [[The Legend of Zelda: Collector's Edition]]. In [[:Category:2004|2004]] the game was released for the [[:Category:Game Boy Advance|GBA]] as part of the Classic NES Series. In [[:Category:2006|2006]] the game was announced to be one of the first [[:Category:Wii Virtual Console|Wii Virtual Console]] titles.
==Story==
 
Long, long ago... the world was in the age of chaos.
== Story ==
Long, long ago&hellip; the world was in the age of chaos.


Among this chaos, in the tranquil Kingdom of Hyrule, the legend of the Triforce – golden artifacts possessing untold mystical powers – was handed down over generations.
Among this chaos, in the tranquil Kingdom of Hyrule, the legend of the Triforce – golden artifacts possessing untold mystical powers – was handed down over generations.
Line 29: Line 41:


Desperately running through forests and mountains, Impa eventually found herself surrounded by Ganon's underlings. She was certain all hope was lost, but a young lad appeared and saved her from a fate worse than death. The boy revealed that his name was Link. Grateful for his assistance, Impa told young Link the story of Princess Zelda's predicament and Ganon's vile grip on the kingdom. Upon hearing this heart-wrenching tale, Link vowed to save Zelda—but he knew that as long as Ganon held the Triforce of Power, he was a fearsome foe that would not be easily defeated. In order to vanquish him, Link would have to collect the scattered Triforce fragments and fuse them into the Triforce of Wisdom. Without the Triforce of Wisdom, Link would have no hope of slaying Ganon. Will Link fight his way to Death Mountain, destroy Ganon, and save Princess Zelda? Only you can determine the fate of Hyrule.
Desperately running through forests and mountains, Impa eventually found herself surrounded by Ganon's underlings. She was certain all hope was lost, but a young lad appeared and saved her from a fate worse than death. The boy revealed that his name was Link. Grateful for his assistance, Impa told young Link the story of Princess Zelda's predicament and Ganon's vile grip on the kingdom. Upon hearing this heart-wrenching tale, Link vowed to save Zelda—but he knew that as long as Ganon held the Triforce of Power, he was a fearsome foe that would not be easily defeated. In order to vanquish him, Link would have to collect the scattered Triforce fragments and fuse them into the Triforce of Wisdom. Without the Triforce of Wisdom, Link would have no hope of slaying Ganon. Will Link fight his way to Death Mountain, destroy Ganon, and save Princess Zelda? Only you can determine the fate of Hyrule.
{{-}}
==Table of Contents==
{{:The Legend of Zelda/Table of Contents}}
{{-}}
== Box artwork ==
<gallery>
Image:LOZ_FDS_box.jpg|Famicom Disk System box
Image:LOZ_FC_box.jpg|Famicom cartridge box
Image:LOZ_GBA_JP_box.jpg|GBA Famicom Mini box
Image:LOZ_GBA_box.jpg|GBA Classic NES box
</gallery>


{{Zelda}}
{{ToC}}
{{The Legend of Zelda}}


[[Category:Famicom Disk System]]
{{DEFAULTSORT:Legend of Zelda, The}}
[[Category:NES]]
[[Category:Nintendo Entertainment Analysis and Development]]
[[Category:Game Boy Advance]]
[[Category:Nintendo GameCube]]
[[Category:Wii Virtual Console]]
[[Category:Nintendo]]
[[Category:Nintendo]]
[[Category:Action-adventure]]
[[Category:Action-adventure]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:1986]]
[[Category:February 21]]
[[Category:The Legend of Zelda|L]]
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