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{{All Game Nav|game=The Legend of Zelda|num=4}}
{{Header Nav|game=The Legend of Zelda|num=4}}
{{Series disambig|The Legend of Zelda}}
{{infobox
[[Image:LOZ NES title screen.png|left|thumb|Title screen.]]
__NOTOC__
{{infobox|
|title=The Legend of Zelda
|title=The Legend of Zelda
|boxart=[[Image:LOZ_NES_box.jpg|250px]]
|boxart=[[Image:LOZ NES box.jpg|250px]]
|developer=[[Nintendo]]
|developer=[[Nintendo]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|japanese=ゼルダの伝説
|japanese=ゼルダの伝説
|categories=[[:Category:Action-adventure|Action-adventure]]
|categories=[[Action-adventure]]
|systems=[[Famicom Disk System]], [[NES]], [[MS-DOS]], [[Windows 9x]], [[Game Boy Advance]], [[Nintendo GameCube]], [[Wii Virtual Console]]
|systems=[[Famicom Disk System]], [[NES]], [[MS-DOS]], [[Windows 9x]], [[Game Boy Advance]], [[Nintendo GameCube]], [[Wii Virtual Console]]
|releasedates=[[February 21]], [[1986]] (JP)<br />[[August 22]], [[1987]] (US)<br />[[November 27]], [[1987]] (EU)
|releasedates=[[February 21]], [[1986]] (JP)<br />[[August 22]], [[1987]] (US)<br />[[November 27]], [[1987]] (EU)
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|ESRB=E
|ESRB=E
}}
}}
{{Series disambig}}
[[Image:LOZ NES title screen.png|left|thumb|Title screen.]]


'''The Legend of Zelda''' is a groundbreaking action/adventure game developed by Shigeru Miyamoto and initially released in Japan for the [[:Category:Nintendo|Nintendo]] Famicom Disk System in [[:Category:1986|1986]] where it propelled sales of the add-on to the core Famicom system. It was translated and brought to America one year later and proceeded to have the same influential effect on sales of the [[:Category:NES|NES]]. In America, it was released as a cartridge, and was one of the first games ever to employ a battery backed up memory chip inside which allowed players to save their progress, even after power to the system had been turned off. It is the first game in Nintendo's ''[[:Category:The Legend of Zelda|The Legend of Zelda]]'' series, whose games have a tremendous following to this day.  
'''The Legend of Zelda''' is a groundbreaking action/adventure game developed by Shigeru Miyamoto and initially released in Japan for the [[:Category:Nintendo|Nintendo]] Famicom Disk System in [[:Category:1986|1986]] where it propelled sales of the add-on to the core Famicom system. It was translated and brought to America one year later and proceeded to have the same influential effect on sales of the [[:Category:NES|NES]]. In America, it was released as a cartridge, and was one of the first games ever to employ a battery backed up memory chip inside which allowed players to save their progress, even after power to the system had been turned off. It is the first game in Nintendo's ''[[:Category:The Legend of Zelda|The Legend of Zelda]]'' series, whose games have a tremendous following to this day.  
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The game has been re-released in several formats over the years. In [[1994]], Nintendo released the game in cartridge format for the first time in Japan, towards the end of the Famicom's lifetime. In [[:Category:1999|1999]] it was ported by fans to [[:Category:MS-DOS|MS-DOS]] (and later [[:Category:Windows 9x|Windows 9x]]) as '''Zelda Classic'''. In [[:Category:2003|2003]] the game was released for the [[:Category:Nintendo GameCube|Nintendo GameCube]] as part of [[The Legend of Zelda: Collector's Edition]]. In [[:Category:2004|2004]] the game was released for the [[:Category:Game Boy Advance|GBA]] as part of the Classic NES Series. In [[:Category:2006|2006]] the game was announced to be one of the first [[:Category:Wii Virtual Console|Wii Virtual Console]] titles.
The game has been re-released in several formats over the years. In [[1994]], Nintendo released the game in cartridge format for the first time in Japan, towards the end of the Famicom's lifetime. In [[:Category:1999|1999]] it was ported by fans to [[:Category:MS-DOS|MS-DOS]] (and later [[:Category:Windows 9x|Windows 9x]]) as '''Zelda Classic'''. In [[:Category:2003|2003]] the game was released for the [[:Category:Nintendo GameCube|Nintendo GameCube]] as part of [[The Legend of Zelda: Collector's Edition]]. In [[:Category:2004|2004]] the game was released for the [[:Category:Game Boy Advance|GBA]] as part of the Classic NES Series. In [[:Category:2006|2006]] the game was announced to be one of the first [[:Category:Wii Virtual Console|Wii Virtual Console]] titles.


{{Continue_Nav|game=The Legend of Zelda|nextpage=How to play}}
{{Continue Nav|game=The Legend of Zelda|nextpage=How to play}}


==Table of Contents==
==Story==
{{:The Legend of Zelda/Table of Contents}}
Long, long ago… the world was in the age of chaos.
{{wikipedia}}
{{-}}
=== Story ===
Long, long ago&hellip; the world was in the age of chaos.


Among this chaos, in the tranquil Kingdom of Hyrule, the legend of the Triforce – golden artifacts possessing untold mystical powers – was handed down over generations.
Among this chaos, in the tranquil Kingdom of Hyrule, the legend of the Triforce – golden artifacts possessing untold mystical powers – was handed down over generations.
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Desperately running through forests and mountains, Impa eventually found herself surrounded by Ganon's underlings. She was certain all hope was lost, but a young lad appeared and saved her from a fate worse than death. The boy revealed that his name was Link. Grateful for his assistance, Impa told young Link the story of Princess Zelda's predicament and Ganon's vile grip on the kingdom. Upon hearing this heart-wrenching tale, Link vowed to save Zelda—but he knew that as long as Ganon held the Triforce of Power, he was a fearsome foe that would not be easily defeated. In order to vanquish him, Link would have to collect the scattered Triforce fragments and fuse them into the Triforce of Wisdom. Without the Triforce of Wisdom, Link would have no hope of slaying Ganon. Will Link fight his way to Death Mountain, destroy Ganon, and save Princess Zelda? Only you can determine the fate of Hyrule.
Desperately running through forests and mountains, Impa eventually found herself surrounded by Ganon's underlings. She was certain all hope was lost, but a young lad appeared and saved her from a fate worse than death. The boy revealed that his name was Link. Grateful for his assistance, Impa told young Link the story of Princess Zelda's predicament and Ganon's vile grip on the kingdom. Upon hearing this heart-wrenching tale, Link vowed to save Zelda—but he knew that as long as Ganon held the Triforce of Power, he was a fearsome foe that would not be easily defeated. In order to vanquish him, Link would have to collect the scattered Triforce fragments and fuse them into the Triforce of Wisdom. Without the Triforce of Wisdom, Link would have no hope of slaying Ganon. Will Link fight his way to Death Mountain, destroy Ganon, and save Princess Zelda? Only you can determine the fate of Hyrule.


=== Box artwork ===
==Table of Contents==
{{:The Legend of Zelda/Table of Contents}}
{{-}}
==Box artwork==
<gallery>
<gallery>
Image:LOZ_FDS_box.jpg|Famicom Disk System box
Image:LOZ_FDS_box.jpg|Famicom Disk System box
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{{Zelda}}
{{Zelda}}
[[Category:Famicom Disk System]]
[[Category:Famicom Disk System]]
[[Category:NES]]
[[Category:NES]]

Revision as of 19:54, 24 June 2007

Template:Infobox Template:Series disambig

Title screen.

The Legend of Zelda is a groundbreaking action/adventure game developed by Shigeru Miyamoto and initially released in Japan for the Nintendo Famicom Disk System in 1986 where it propelled sales of the add-on to the core Famicom system. It was translated and brought to America one year later and proceeded to have the same influential effect on sales of the NES. In America, it was released as a cartridge, and was one of the first games ever to employ a battery backed up memory chip inside which allowed players to save their progress, even after power to the system had been turned off. It is the first game in Nintendo's The Legend of Zelda series, whose games have a tremendous following to this day.

The game has been re-released in several formats over the years. In 1994, Nintendo released the game in cartridge format for the first time in Japan, towards the end of the Famicom's lifetime. In 1999 it was ported by fans to MS-DOS (and later Windows 9x) as Zelda Classic. In 2003 the game was released for the Nintendo GameCube as part of The Legend of Zelda: Collector's Edition. In 2004 the game was released for the GBA as part of the Classic NES Series. In 2006 the game was announced to be one of the first Wii Virtual Console titles.

Template:Continue Nav

Story

Long, long ago… the world was in the age of chaos.

Among this chaos, in the tranquil Kingdom of Hyrule, the legend of the Triforce – golden artifacts possessing untold mystical powers – was handed down over generations.

One day, a dark army attacked the peaceful kingdom and seized the Triforce of Power. This army was led by Ganon, a powerful warlock bent on reigning over a dynasty of fear and darkness. Fearing his nefarious designs on the throne, Zelda, the princess of Hyrule, split the Triforce of Wisdom into eight fragments and scattered them throughout the realm to keep them out of Ganon's reach. She then commanded her trustworthy nursemaid, Impa, to flee the castle and seek a champion with the courage to battle Ganon. Ganon, infuriated by the news of Impa's escape, imprisoned the princess and ordered a horde of henchmen to hunt down the elderly nursemaid.

Desperately running through forests and mountains, Impa eventually found herself surrounded by Ganon's underlings. She was certain all hope was lost, but a young lad appeared and saved her from a fate worse than death. The boy revealed that his name was Link. Grateful for his assistance, Impa told young Link the story of Princess Zelda's predicament and Ganon's vile grip on the kingdom. Upon hearing this heart-wrenching tale, Link vowed to save Zelda—but he knew that as long as Ganon held the Triforce of Power, he was a fearsome foe that would not be easily defeated. In order to vanquish him, Link would have to collect the scattered Triforce fragments and fuse them into the Triforce of Wisdom. Without the Triforce of Wisdom, Link would have no hope of slaying Ganon. Will Link fight his way to Death Mountain, destroy Ganon, and save Princess Zelda? Only you can determine the fate of Hyrule.

Table of Contents

Box artwork

Template:Zelda