The Legend of Zelda: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
m
removed MS-DOS and Windows from infobox (unofficial), Windows 9x >> Windows
m (Reverted edits by 65.95.71.44 (Talk); changed back to last version by RobJ1981)
m (removed MS-DOS and Windows from infobox (unofficial), Windows 9x >> Windows)
Line 7: Line 7:
|japanese=ゼルダの伝説 or The Hyrule Fantasy: Zeruda no Densetsu
|japanese=ゼルダの伝説 or The Hyrule Fantasy: Zeruda no Densetsu
|genre=[[Action-adventure]]
|genre=[[Action-adventure]]
|systems=[[Famicom Disk System]], [[NES]], [[MS-DOS]], [[Windows 9x]], [[Game Boy Advance]], [[Wii Virtual Console]]
|systems=[[Famicom Disk System]], [[NES]], [[Game Boy Advance]], [[Wii Virtual Console]]
|released={{sys|nes}}{{jp|1986|February 21}}{{us|1987|August 22}}{{eu|1987|November 27}}
|released={{sys|nes}}{{jp|1986|February 21}}{{us|1987|August 22}}{{eu|1987|November 27}}
{{sys|vc}}{{us|2006|November 19}}{{jp|2006|December 2}}{{au|2006|December 7}}{{eu|2006|December 8}}
{{sys|vc}}{{us|2006|November 19}}{{jp|2006|December 2}}{{au|2006|December 7}}{{eu|2006|December 8}}
Line 20: Line 20:
'''The Legend of Zelda''' is a groundbreaking action/adventure game developed by Shigeru Miyamoto and initially released in Japan for the [[Nintendo]] Famicom Disk System in [[1986]] where it propelled sales of the add-on to the core Famicom system. It was translated and brought to America one year later and proceeded to have the same influential effect on sales of the [[NES]]. In America, it was released as a cartridge, and was one of the first games ever to employ a battery backed up memory chip inside which allowed players to save their progress, even after power to the system had been turned off. It is the first game in Nintendo's ''[[:Category:The Legend of Zelda|The Legend of Zelda]]'' series, whose games have a tremendous following to this day.
'''The Legend of Zelda''' is a groundbreaking action/adventure game developed by Shigeru Miyamoto and initially released in Japan for the [[Nintendo]] Famicom Disk System in [[1986]] where it propelled sales of the add-on to the core Famicom system. It was translated and brought to America one year later and proceeded to have the same influential effect on sales of the [[NES]]. In America, it was released as a cartridge, and was one of the first games ever to employ a battery backed up memory chip inside which allowed players to save their progress, even after power to the system had been turned off. It is the first game in Nintendo's ''[[:Category:The Legend of Zelda|The Legend of Zelda]]'' series, whose games have a tremendous following to this day.


The game has been re-released in several formats over the years. In [[1994]], Nintendo released the game in cartridge format for the first time in Japan, towards the end of the Famicom's lifetime. In [[1999]] it was ported by fans to [[MS-DOS]] (and later [[Windows 9x]]) as '''Zelda Classic'''. In [[2003]] the game was released for the [[Nintendo GameCube]] as part of [[The Legend of Zelda: Collector's Edition]]. In [[2004]] the game was released for the [[GBA]] as part of the Classic NES Series. In [[2006]] the game was announced to be one of the first [[Wii Virtual Console]] titles.
The game has been re-released in several formats over the years. In [[1994]], Nintendo released the game in cartridge format for the first time in Japan, towards the end of the Famicom's lifetime. In [[1999]] it was ported by fans to [[MS-DOS]] (and later [[Windows]]) as '''Zelda Classic'''. In [[2003]] the game was released for the [[Nintendo GameCube]] as part of [[The Legend of Zelda: Collector's Edition]]. In [[2004]] the game was released for the [[GBA]] as part of the Classic NES Series. In [[2006]] the game was announced to be one of the first [[Wii Virtual Console]] titles.


{{Continue Nav|nextpage=How to play}}
{{Continue Nav|nextpage=How to play}}