The Legend of Zelda: Oracle of Ages/West Rolling Ridge and Crown Dungeon: Difference between revisions

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== Crown Dungeon ==
== Crown Dungeon ==
===Dungeon, part 1===
=== Dungeon, part 1 ===
[[File:LZ7 Ages Dungeon5 Map.png|left|frame|Map of the Dungeon.]]
*''' Switch on blue'''
[[File:LZ7 Ages Dungeon5 Three Statue.png|right|frame|Hitting all 3 at the exact same time.]]
[[File:LZ7 Ages Dungeon5 Map.png|left|frame|Map of the dungeon.]]
The Crown Dungeon takes the shape of the crown. The first room is the standard entrance, followed by an arena where you need to defeat {{zw|Moblins}}. When you continue north, you will see a Switch in the middle of the room, as well as red/blue blocks that can be toggled, but don't hit the Switch yet. From the first Switch, head left twice and turn north. Defeat all Moblins to reveal the down staircase. In the lower floor, move the diamond onto the switch, and continue south. Take the staircase back to the ground floor.  
[[File:LZ7 Ages Dungeon5 Three Statue.png|right|frame|Hitting all three at the exact same time.]]
The Crown Dungeon was built in the shape of a crown. The first room is the standard entrance, followed by an arena where you need to defeat some {{zw|Moblins}}. When you continue north, you will see a switch in the middle of the room, as well as red/blue blocks that can be toggled, but don't hit the switch yet. Instead, let's explore as deep as possible without touching any switch.


Your first Small Key is located to the south. Head directly south to the end, and hit the switch. In the room to the right, you need to hit three statues within a short period to reveal the [[File:Zelda Oracles Small Key.png]] '''Small Key'''. You can use the Seed Shooter to bounce a shot on the statue. If you can't hit all three, you can aim the Seed Shooter to bounce between the lower two, and use the Seed Satchel on the upper statue. Return west once you have the Small Key.
From the first switch, head west and turn north (you can explore the east wing, but you will reach three dead ends). Defeat all Moblins to reveal the down staircase. In the lower floor, use the switch hook and move the diamond onto the button, then continue south. Take the staircase back to the ground floor.  


The next key is in the chest below. First, strike the switch to lower the red barrier. Cross the barrier and strike it from a distance. Proceed north, crossing the blue barrier, to eventually reach the first staircase you see. Climb down, and get the second [[File:Zelda Oracles Small Key.png]] '''Small Key''' from the chest. Backtrack to the crystal switch, and strike it to return the barriers to normal. Head north, climb the stairs on the left, and jump down from the ledge to reach the starting room's switch.  
Your first Small Key is located to the south. Head directly south to the end, and hit the switch. In the room to the right, you need to hit three statues within a short period to reveal the [[File:Zelda Oracles Small Key.png]] '''Small Key'''. Aim the Seed Shooter to bounce between the lower two, and use the Seed Satchel on the upper statue. Return west once you have the Small Key.  


For now, keep the red blocks lowered, and continue right of the start. Descent the staircase surrounded by red blocks. Strike the switch a few times to get past the barriers and descend the stairs (beware of {{zw|Like-Like}} and {{zw|Ball and Chain Trooper}} in the other room). Cross the floating platforms, and climb the ladder. You will now be in a room with an invisible floor. Watch how the Mobins move and use that information to reach the center chest. You can also use the Seed Satchel to determine if a given square has an invisible tile or is a bottomless pit. When you reach the center chest, you will get the [[File:Zelda Oracles Small Key.png]] '''Small Key'''. Backtrack to the beginning.
*''' Switch on red'''
[[File:LZ7 Ages Dungeon5 Puzzle.png|left|frame|Solution for the Puzzle left.]]
The next key is in the chest below. First, strike the switch to lower the red barrier. Cross the barrier and strike it from a distance. Proceed north, crossing the blue barrier, to eventually reach the first staircase you see. Climb down, and get the second [[File:Zelda Oracles Small Key.png]] '''Small Key''' from the chest. Backtrack to the crystal switch, and strike it to return the barriers to normal.
 
*''' Switch on blue'''
Head north, climb the stairs on the left, and jump down from the ledge to reach the starting room's switch.
 
For now, keep the red blocks lowered, and continue right of the start. Descend the staircase surrounded by lowered red blocks. Strike the switch a few times to get past the barriers and descend the stairs. Cross the floating platforms, and climb the ladder. You will now be in a room with an invisible floor. Watch how the Moblins move and use that information to reach the center chest. You can also use the Seed Satchel to determine if a given square has an invisible tile or is a bottomless pit. When you reach the center chest, you will get the [[File:Zelda Oracles Small Key.png]] '''Small Key'''. Backtrack to the beginning.
 
*''' Switch on red'''
[[File:LZ7 Ages Dungeon5 Puzzle.png|left|frame|Solution for the puzzle left.]]
[[File:LZ7 Ages Dungeon5 Cane of Somaria.png|right|frame|Using the Cane to get another Small Key]]
[[File:LZ7 Ages Dungeon5 Cane of Somaria.png|right|frame|Using the Cane to get another Small Key]]
Switch to lower blue blocks, and start clearing the right of the dungeon. From now on, the blue barrier should be lowered if you want to explore or exit different branches of the dungeon. You can also obtain the Dungeon Map, which is located in the south-east corner of the first floor. The main item of interest is located across the blue barrier in the crystal switch room. Cross the barrier, turn south and enter the first door you see on the left. This leads to a puzzle room where you need to move three statues onto four buttons, which is impossible. Instead, head down the stairs. To unlock the west door, use the Seed Shooter to strike the empty burners with Ember Seeds.   
Switch to lower blue blocks, and start exploring the east part of the dungeon. From now on, the blue barriers should be lowered if you want to explore or exit different branches of the dungeon. You can also obtain the '''Dungeon Map''', which is located in the south-east corner of the ground floor, in the same room as the boss door.  
 
The main item of interest is located across the blue barrier in the previous room. Enter the door you see on the left. This leads to a puzzle room where you need to move three statues onto four buttons, which is impossible. Instead, head down the stairs. To unlock the west door, use the Seed Shooter to strike the empty burners with Ember Seeds.   
 
To get the cane, stand on the button and record or remember the pattern shown (you can move back and forth as necessary). When the statues on the left match the pattern that appeared on the right, the chest will appear, and you can collect the [[File:Zelda Oracles Cane of Somaria.png]] '''Cane of Somaria'''.
 
Return to the ground floor. With the Cane of Somaria, you can solve the statue problem. Move three statues onto the buttons, and activate the cane to create a block on the fourth. Collect the key when the chest appears.


To get the cane, stand on the button and record or remember the pattern shown (you can move back and forth as necessary, and don't need to worry about missing content.) When the statues on the left match the pattern that appeared on the right, the chest will appear, and you can collect the [[File:Zelda Oracles Cane of Somaria.png]] '''Cane of Somaria'''. Return to the first floor. With the Cane of Somaria, you can solve the statue problem. Move three statues onto the buttons, and activate the cane to create a block on the fourth. Collect the key when the chest appears.  
The next branch is found to the north of the locked door you opened, and is quickly reached by jumping from the ledge. Descend the stairs surrounded by blue tiles, get past the two pots, and descend once again. In the side-view area, use the cane to create a stepping stone to jump to the next ledge.


Exit the room. Continue east to collect the [[File:Zelda Oracles Dungeon Map.png]] '''Dungeon Map''' (if you haven't done so already). The next branch is found to the north of the locked door you opened, and is quickly reached by jumping from the ledge. Descend the stairs, get past the two pots, and descend once again. In the platforming section, use the cane to create a stepping stone to jump to the next ledge.
Use the Seed Shooter to strike the crystal switch, and cross to the north. In the last room in the branch, you need to push the statues onto the red tile. They have synchronized movement, but the other statue can be stopped by the cane. Collect the [[File:Zelda Oracles Small Key.png]] '''Small Key''', and backtrack (remember to leave the blue barrier lowered before entering the stairs).  


Use the Seed Shooter to strike the crystal switch, and cross to the north. In the last room in the branch, you need to push the statues onto the red tile. They have synchronized movement, but the other statue can be stopped by the cane. Collect the [[File:Zelda Oracles Small Key.png]] '''Small Key''', and backtrack (remember to leave the blue barrier lowered before entering the stairs). The next branch requires going through the miniboss {{zw|Smasher}}. From the crystal switch, head east and follow the north wall. The pits in the path can be jumped over using Pegasus Seeds combined with the Roc's Feather.
It is time to meet the miniboss {{zw|Smasher}}. He is located in the north-east portion of the ground floor. The pits in the path can be jumped over using Pegasus Seeds combined with the Roc's Feather.


=== Miniboss: Smasher ===
=== Miniboss: Smasher ===
[[File:LZ7 Ages Dungeon5 Miniboss.png|frame]]
[[File:LZ7 Ages Dungeon5 Miniboss.png|frame]]
To defeat it, pick up the ball and throw it against him. After enough hits, your opponent will fall, unlocking the north door. In the north room, you can extend the bridge with the Cane of Somaria and collect the [[File:Zelda Oracles Compass.png]] '''Compass''' found in the chest. Enter the stairs at the north, and traverse the route until you reach the north cross.
To defeat it, pick up the ball and throw it against him. After enough hits, your opponent will fall, unlocking the north door.  
 
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===Dungeon, part 2===
In the north room, you can extend the bridge with the Cane of Somaria and collect the [[File:Zelda Oracles Compass.png]] '''Compass''' found in the chest. Enter the stairs at the north, and traverse the route until you reach the remaining portion of the ground floor (a crown cross on the map).
[[File:LZ7 Ages Dungeon5 Block Walking.png|frame|left|Walking on the blocks is possible.]]
[[File:LZ7 Ages Dungeon5 Owl Puzzle.png|frame|right|Move all statues around the Owl Statue.]]
When you enter the cross at the north section of the dungeon, make sure the blue barrier is lowered before standing on it. Hit the Switch with Seed Shooter and go west, south and unlock the two Key Blocks, then raise the red barrier. From the south balcony, jump and climb on the red barrier. Proceed to the next room, jump off to the north and descend the stairs.
Shoot the switch to reach the door on the left. Get '''50 [[File:Zelda Oracles Middle Red Rupee.png]] Rupees''' from the chest first and then descend the second staircase. Use the Cane of Somaria to create a block to climb over the platform, evade the bubble, and climb the ladder. In the final room, move all the statues around the owl, as it requested. One of many possible solutions is to move the yellow statues first, placing a block on the right of the middle statue, aligning the other statues in one column, followed by placing the blue statues then the red statues. When all statues are in place, you receive the [[File:Zelda Oracles Boss Key.png]] '''Boss Key'''.


===Dungeon, part 2===
Backtrack to the south-east corner of the ground floor and open the boss door to {{zw|Smog}}.
[[File:LZ7 Ages Dungeon5 Block Walking.png|frame|left|walking on the Blocks is possible.]]
[[File:LZ7 Ages Dungeon5 Owl Puzzle.png|frame|right|Move all Statues around the Owl Statue.]]
When you enter the cross at the north section of the dungeon, make sure the blue barrier is lowered before standing on it. Hit the Switch with Seed Shooter and go west, south and unlock the Key Block and raise the red barrier. Go past it to the next Switch. Hit it and unlock the second Key Block. Exit the room using the stairs on the south-east corner, and jump off the ledge onto the red barrier. Proceed north and descend the stairs.  


Shoot the switch to reach the door on the left. Get '''50 [[File:Zelda Oracles Middle Red Rupee.png]] Rupees''' from the chest first and then descend the second staircase. Use the Cane of Somaria to create a block to climb over the platform, evade the bubble, and climb the ladder. In the final room, move all the statues around the owl. The easiest route is to move the yellow statues first, placing a block on the right of the middle statue, aligning the other statues in one column, followed by placing the blue statues then the red statues. When all statues are in place, you receive the [[File:Zelda Oracles Boss Key.png]] '''Boss Key'''. Backtrack to where you found the Dungeon Map and open the Boss Door to {{zw|Smog}}.
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=== Boss: Smog ===
=== Boss: Smog ===
[[File:LZ7 Ages Dungeon5 Boss.png|frame|left|Smog]]
[[File:LZ7 Ages Dungeon5 Boss.png|frame|left|Smog]]

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