Cosmo Police Galivan (Famicom)/Gameplay

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Controls[edit]

  • Neutral dpad: Press left or right to run in either direction. Press down while standing on the ground to squat. Press up or down while standing on an elevator to control the elevator's movement. You cannot squat while standing on an elevator, or while wading through shallow water or lava. Also press down when you're near (but not too close to) a captured Cosmo Police to initiate a conversation.
  • A button: Press the A button to jump. The longer you hold the A button down, the higher you will jump.
  • B button: Press the B button to swing your currently selected blade or alternate weapon. You must use the blade to collect items dropped by defeated enemies.
    • Up dpad+B button: Hold up while pressing B to swing your blade vertically upward. You can even do this while jumping.
  • A button+B button: Press both buttons when jumping in front of a warp gate to initiate warping.
  • Start button: Press the Start button to bring up the status menu. Press B button to select a blade, weapon, or item to use while viewing the status menu.
  • Select button: Cycle between using your currently selected blade, weapon, or item during the game.

Player[edit]

CPG FC Galivan normal.png
CPG FC Galivan armor.png

You take the role of Galivan, the last Cosmo Police remaining who can stand up to the … and save the galaxy. Galivan has received a lot of training in order to become a Cosmo Police. As a result, he is very athletic, capable of running very fast, and leaping long distances. He is also quite skilled at wielding energy blades, the weapon he will rely upon most throughout his mission. As a Cosmo Police, Galivan also has access to an energy suit of armor which can protect him from harm by absorbing half of damage he sustains from an attack. In order to activate this armor, he must collect eight round power chips. Once activated, he loses a chip for every hit he takes. Once the suit runs out of chips, Galivan returns to his normal self. Should Galivan run out of Hit Points, either in or out of his suit of armor, he will die, and the game will end.

Status[edit]

CPG FC status bar.png

During the game, several pieces of information will be available to you at the bottom of the screen.

Level Galivan's current level of experience GP A meter which fills with every round P chip you collect. Once full, the armor appear. Then the meter decreases one unit for every hit you receive. 1P 2W 3I
Exp The amount of experience points Galivan has earned. CP The amount of energy that you have collected which can be used towards alternate weapons and items. Without enough CP, a weapon or item won't work. This is highlighted when you are utilizing your energy blade. This is highlighted when you are utilizing an alternate weapon. This is highlighted when you are utilizing an item.
Enemy A boss' remaining health is displayed here. HP Your current amount of hit points, or health. You will die if this reaches 0.

Status screen[edit]

CPG FC status screen.png

When you press Start button, you will call up the Status screen, which contains additional information about Galivan and the progress of your mission.

  • Area: The stage, numbered 1 through 6, that you are currently in.
  • Time: The current amount of time that you have been playing (paused while in the Status screen)
  • Max CP: The maximum amount of CP that your current experience level permits you to store.
  • Max HP: The maximum amount of HP that your current experience level allows you to possess.
  • N. Exp: The total amount of experience points you need to collect in order to reach the next level.
  • Sp. Item: Any items which Galivan has collected which are automatically activated once you obtain them.
  • 1 Blade: This menu shows you which blades are available, what their level of effectiveness is (ranked C through A), and what Galivan's current amount of experience with that blade is (up to a maximum of 999). Press Select button to switch to the weapons menu.
  • 2 Weapon: This menu shows you which weapons are available, and how much CP energy is required per use. Press Select button to switch to the items menu.
  • 3 Items: This menu shows you which items are available for selection, and how much CP energy is required per use. Press Select button to return to the blades menu.

Experience table[edit]

Level Necessary experience value Maximum CP Maximum HP
30 50
10 60 100
60 100 150
160 150 200
330 200 300
570 300 400
890 400 500
1300 500 650
1900 600 800
10 2600 750 950
11 3600 900 1100
12 4800 1050 1300
13 6200 1200 1500
14 8000 1400 1700
15 10000 1600 1900
16 12700 1800 2200
17 15800 2000 2500
18 19300 2300 2800
19 23500 2600 3100
20 28300 2900 3400
21 33800 3200 3800
22 40000 3500 4200
23 47300 3900 4600
24 55400 4300 5000
25 64600 4700 5500
26 74800 5200 6000
27 86000 5700 6500
28 99900 6200 7000